AnimObject() | cganim::AnimObject | [inline] |
GetColor() const | cganim::AnimObject | [inline] |
GetCorner(int i) const | cganim::Rectangle | [inline] |
GetMass() const | cganim::AnimObject | [inline] |
GetMatte() const | cganim::AnimObject | [inline] |
GetSpecularLevel() const | cganim::AnimObject | [inline] |
GetTexture() const | cganim::AnimObject | [inline] |
GetVelocity() const | cganim::AnimObject | [inline] |
Rectangle() | cganim::Rectangle | [inline] |
SetColor(const gml::Vector3d &new_color) | cganim::AnimObject | [inline] |
SetCorner(int i, const gml::Vector3d &corner) | cganim::Rectangle | [inline] |
SetMass(double new_mass) | cganim::AnimObject | [inline] |
SetMatte(double matte) | cganim::AnimObject | [inline] |
SetSpecularLevel(double ks) | cganim::AnimObject | [inline] |
SetTexture(const std::string &texture) | cganim::AnimObject | [inline] |
SetVelocity(const gml::Vector3d &new_velocity) | cganim::AnimObject | [inline] |