Hardware Acceleration

  The Design of a Parallel Graphics Interface
Homan Igehy, Gordon Stoll, Pat Hanrahan

The Clipmap: A Virtual Mipmap
Christopher C. Tanner, Christopher J. Migdal, Michael T. Jones

A Shading Language on Graphics Hardware: The PixelFlow Shading System
Marc Olano, Anselmo Lastra

Efficiently Using Graphics Hardware in Volume Rendering Applications
Rüdiger Westermann, Thomas Ertl
 
   
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