Hardware Acceleration
The Design of a Parallel Graphics
Interface Homan Igehy, Gordon Stoll, Pat Hanrahan The Clipmap: A Virtual Mipmap Christopher C. Tanner, Christopher J. Migdal, Michael T. Jones A Shading Language on Graphics Hardware: The PixelFlow Shading System Marc Olano, Anselmo Lastra Efficiently Using Graphics Hardware in Volume Rendering Applications Rüdiger Westermann, Thomas Ertl |
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