Rendering

  Efficient Simulation of Light Transport in Scenes With Participating Media Using Photon Maps
Henrik Wann Jensen, Per H. Christensen

Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler, François X. Sillion

Interactive Reflections on Curved Objects
Eyal Ofek, Ari Rappoport

Non-Distorted Texture Mapping for Sheared Triangulated Meshes
Bruno Lévy, Jean-Laurent Mallet
 
   
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