Object Oriented Constraint Satisfaction for Hierarchical Declarative
Scene Modeling
ABSTRACT
Declarative modeling transforms deeply the task of scene designing by
adding to it flexibility, and more creativity and by being more user-friendly.
However it's difficult to generalize its use, because it requires too much
processing time and memory. The way to improve this is to use the most
suited and efficient method from constraint logic programming, to deeply
study the declarative modeler in order to exploit all useful informations
that it can provide.
The defined framework must be implemented with extensibility, scalability
and robustness in order to use it as base for fast implementation of new
techniques, to study the influences of these techniques on the modeler
process and their combination in order to achieve the best reduction of
needed work for obtaining a scene.
KEYWORDS
Declarative Modeling, Constraint Logic Programming, Object Oriented
Programming.
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