INTEGRATING REAL-TIME 3D CARTOON RENDERING
INTO 2D ANIMATIONS
Johan Claes
University of the Balearic Islands – Palma de Mallorca – Spain
Frank Van Reeth
Limburg University Centre – EDM – Diepenbeek – Belgium
JClaes@kmm.uib.es FVReeth@luc.ac.be
ABSTRACT
In this paper we describe how to achieve nice-looking cartoon style rendering and animation utilising 3D input and animation control. Besides a technical description, we also show how this rendering is smoothly integrated into traditional 2D animations. Maximally exploiting the power of current graphics hardware to obtain real-time rendering speeds is another key issue.
Keywords: cartoon animation, non-photorealistic rendering, NPR, cartoon style rendering, real-time animation, computer animation, computer graphics.
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