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Siggraph-93. 1993 Themes:Surfaces Hardware Interaction Rendering Architectures Virtual Reality GLobal Illumination Light and Color Numerical Methods for Radiosity Visibility Visualization Processing Synthetic Images Techniques for Animation Natural Phenomena Real Virtuality: Stereo Lithography - Rapid Prototyping in 3D Visual Thinkers in an Age of Computer Visualization: Problems and Possibilities Updating Computer Animation: An Interdisciplinary Approach Facilitating Learning with Computer Graphics and Multimedia Visualizing Environmental Data Sets How to Lie and Confuse with Visualization The Application of Evolutionary and Biological Processes to Computer Art and Animation |
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